Shards of Time (Unity Project)


Shards of Time is a Unity project I independently designed for my ARTGAMES studio class at the University of Chicago in March 2021. The project was inspired by the prompt “build a curatorial space”  and features five individual pieces of still time, four of which are based upon my impression of the four seasons and one captures the static spacetime of my parents’ old living room in my memory. With the project, I primarily practiced spatial storytelling and 3D scene building in Unity. 

Below is a short video that presents the project: 


   

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